Tuesday, 15 May 2012

Evaluation

Evaluation


Our teacher has given us a brief telling us we have to write a short story and show it to the rest of the class through a game programming engine. So basically we had to create a playable and iterative game using scratch. Which follows along the lines of the short story we have  written. I felt this went quite well my game defiantly followed the storyline which was the main thing that was asked for on the brief. The one main problem I had was lack of experience with Scratch I had never used it before the brief was assigned  to us meaning it took me longer to code my game then others that had maybe used it before. The second problem I had was time I did not really have time to do all the work plus I was ill for a week so that put me behind on my work quite a bit.


But there were many positives to this brief I feel I have improved my storytelling skills greatly I have also learnt the basic coding skills I needed to do my Scratch work which can be useful for future coding jobs I might come across.   


If I had to do another Scratch I would have probably planned my time a bit better so it wasn't such a rush and I would have maybe stood a chance of finishing the hole piece. 

Game Research



Before I created my game digitally I didn't know what style to do my cube (The main character) . So I came to the decision to not stick to one style the main style I used in my game is 3D. I got the 3D cubes of a sprite sheet. But through out my game it changes at one point in my game I use a 1D point of veiw which is basically a birds eye view I also use a 2D View which is a side on view.


Monday, 14 May 2012

The importance of a good storyline

The importance of a good storyline


Its important to have a good storyline in a game a designer can enhance a players experience massively by creating a good storyline.

Game designers start to enhance a player’s gameplay before the player even starts to control the character, they gain the interest of the player by telling them the story, which would interest the player and let them know what to expect. Through out the game the designer will start introducing more characters to mix things up and keep things interesting but most commonly the main character will be set from the start and you will stick with them through the hole game often following with them on there journey.

Most games now give the option for you to customise your characters to suit your play style this is most commonly seen in MMO's and RPG games. 


Another thing that enhances the players experience is the location or environment your games set in some of the best environments can be seen in MMO's and RPG games which is why I think people find them so appealing in MMO's its not just one map that you play over and over again which you will see in first person shooters its a hole world and some can take hours and hours to walk across.





The deeper a storyline goes the more engrossed a player yet's. Most game company's see this as a good thing because it means people are enjoying their game and want to carry on playing it. But many game company's now a days see this as a problem because people are complaining there children are becoming addicted to there games and are sometimes not leaving the house for weeks on end.



It’s now easily proven the importance of a good story lines when you look back at games that are sold just because of there fantastic story lines like halo and metal gear solid. People still wait outside of the shops before the game is released so they can get the game first and be the first to find out what happens next in the sequels. The story lines of these games are so deep they are now talking about making these two games into films.

In Naruto Shippuden ultimate ninja storm generations text and cutscenes are used as a form of storytelling . this makes it easier to understand the story so the player will understand what is happening and the cutscenes makes the players understand the characters emotions more and this will enhance there gameplay experience.
there are many game genres like First Person Shooter (FPS), Sports, RPG, Racing and more.
the genre for Naruto is fighting which the aim is to defeat the opponent which enhances the story as the more opponents defeated the further the story progresses. 

in most games the developers use location, conditions, actions and three-act structure to make the story more interesting which will enhance the players gameplay experience.  for example in fable the three-act structure is used really well and greatly enhances the players gameplay experience. also locations have been used well as in different locations different options become available and the locations change depending on the players choices in the game.  

Also in fable emotional themes are used as the main character is trying to get revenge for his family so there is anger and sad emotions but also some happy emotions when the story advances. the game uses  interactivity with triggered events and cutscenes.
game designers make games with a interactive story to make it more interesting for the players for example Skyrim has a  interactive story with character customisation, triggered events, choices and player control. this enhances the players gameplay experiences as they can decided parts of the story which gets them more involved and with character customisation the player will have a character they like.











Monday, 30 April 2012

Character Profile Sheet




Character Profile sheet



Full Name: Ruben Cube

Nick Name(s): Rubix

Gender: Male

Age: 15

Birthday/year: 1996

Marital Status: Single
Spouse: None

Hair: None
Eyes: Brown

Origin: White American

Language(s): English


Height: 6ft

Weight/Body Structure/Distinguishing Marks/Traits: Cube


Ethnicity White American

Parents /Guardians: Daddy Cube, Mummy Cube

Siblings: No brothers or sisters

Friends/Allies: Doesn’t have any friends and if you were friends with the cube its considered social suicide.

Enemies:  All the other shapes

Beliefs/Religion: None

Career/Past Careers:  Still at school

Dreams/Life Goals:  Become another shape

Hobbies: Enjoys making puzzles

Likes: puzzles

Loves: nothing

Dislikes: everything apart from puzzles

Loathes:

Fears: Going outside

Strengths: none

Weaknesses: He’s a cube

Good Qualities: None

Bad Habits:

Turn Ons: Puzzles

Turn Offs: Every thing else

Talents: Worlds quickest puzzle maker

Special Skills: Puzzles

Temperament:

Background: He is a cube be gets bullied for being a cube by all the other shapes. The only way he gets away from the bullies is by doing puzzles because it takes his mind of reality.
One day he decides he has had another of the bullying so he fights back.

Story line and narrative

Storyline and narrative

My Story is quite simple its an ordinary boy that goes to high school and he gets picked on.
The thing that makes my story more interesting is the way people are seen. Everybody is seen as 3 dimensional shapes and the 'cube's' are considered inferior meaning everyone picks on the 'cube's'.

Through out my story the cube which is the main character (Ruben) has to over come some quite big problems the main problem being a square based pyramid that happens to be one of his worst bully's.



Story main points


. Main character get bullied at school

. Main character needs help to stop the bulling.

. Main character seeks help. (He contacts his brother)

. His brother escapes from jail to help him

. Brother starts training him.

. Brother gets caught by police and has to go back to jail.

. Main character has to go alone.

. Main character defeats the bullies.

. Main character lives happily ever after.


It was prank calls that started it, the telephone ringing three times in the dead of night, and the voice on the other end making stupid remarks about my shape.

Born into a family of cubes was never considered a good thing and in my case this was no exception. Good for nothing apart from taking hits I thought to my self as my body hits the sports hall floor the next day at sports class. Blood sweat and tears they told me I laughed to my self at the idea that I once thought that was just a saying.

Suddenly two big sweaty hands grabbed me by the collar dragging me to my feet. Unaware it was my gym teacher and still in shock from getting knocked over a few minutes ago I swung my arm connecting with the pyramid most people would show a lot of respect for. Gasps made I ran out of the gym pushing through the double doors and in-between the two students on the other side. Leaving behind a trail of tears I left the school grounds and walk home as slowly as possible all the time trying to think of excuses to how I got the grazes on my face. when I finaly got home I ran up the stairs pushing past my mother trying not to make eye contact and slamming the door of my bed room behind me. Jumping face first into my bed  I made a grunt as I made impact and fell strait asleep.




This is what is going to be said if you choice the option pushed over

 
                                                                   PE


(Pushed over)

Bully1: Ha what the fuck are you doing down there.
Cube: You pushed me you idiot I would have thought that much was obvious. (While getting up)
Bully1: Don’t get cheeky with me ya little inconspicuous loser.
Cube: Of course not your fucking majesty.
Bully1: What do you mean of course not I wasn’t asking I was telling!
Cube: (anger building)


Bully2: Why is your skin leaking?
Bully3:  A: Because im worried.   B: Im not its just hot in here

Option A

Bully2: Worried about what?
Bully3: Because you brainless idiot for every action there is a reaction
Bully2: so…
Bully3: Have you never seen a cubes reaction?
Bully2: nope…
Bully3: well it’s quite a fucking thing much like the northern lights it’s very rare sight but when it happens its magical.
Bully2: well if there was every going to be a reaction now’s the time…. He looks kinda mad.

Option B

Bully3: Hot! Its not hot it’s the middle of the fucking winter
Bully2: Yeah but unlike you I have been moving this class you fat sack of pigs hit.
Bully3: Shut up…… It’s not fat its puppy fat.
Bully2: But fat non-the less… Idiot

Bully1: Look at you, you look a fucking state.
Cube: Ha call me what every you want I don’t care anymore. In fact you could call me fucking jenny for all I care.
Bully1: What have I told you about being cheeky (pushing him to the ground again)

Here is a short flow chart showing the different options you can take throughout the story. It also shows the out come you will get if you pick the different some of options 
 Here is some of the game narrative if you choose the option Pushed over while progressing through out the game.



Here is a tension chart showing the change in tenstion throughout the story.  
 



Tuesday, 17 January 2012

Adjectives and Adverbs

Describe the following image in 25 adjectives




1)    grey               
2)   black          
3)   repulsive     
4)   scary           
5)   death         
6)   dead           
7)   brave         
8)   hurt           
9)   nasty         
10)   terrible     
11)   silly          
12)    harsh
13)   bitter
14)   damaged
15)   hot
16)   warm
17)   depressing
18)   foolish
20)   cruel
21)   dangerous
22)   evil
23)   nutty
24)   upsetting
25)   sore






Describe what is happening here in 25 adverbs











1)  The girl leaned forward eagerly.









2)  The children carefully sat down.
3)  The train approached the children loudly.
4)  The children quickly ran off the track as the train approached them.
5)  The children quietly spoke to each other.
6)  The two children rarely speak to each other.
7)  The two children sometimes speak to each other.
8)  The two children were told to never go on the train track.
9)  The two children spoke awkwardly.
10) The girl spoke to the boy bitterly.
11) The two children looked blindly into the fog.
12) The children sat on the train track foolishly.
13) The train suddenly appeared round the corner.
14) Sadly the two children had to part.
15) Thankfully the two children made it off the track in time.
16) The two children looked oddly at each other.
17) The two children openly spoke to each other.
18) The two children truthfully spoke to each other
19) The boy selfishly pushed the girl out the way to get off the train track.
20) Two children where terribly killed by a train on a train track.
21) The girl tenderly hugged the boy.
22) The train noisily approached the children.
23) The girl mockingly laughed at the boy.
24) Two children were sadly killed in a train accident. 
25) The boy sympathetically hugged the girl as he broke her heart.








Bike Jump


Fear crippled me, freezing every bone in my body as I sat on my bike over looking the ramp at the bottom of the hill.
As I sat trying to reassure myself the surrounding friends drowned out my positive thoughts with their constant remarks of my stupidity.

With a little push from my friend to what I thought would defiantly be my death.
I started to peddle faster and faster gaining speeds I thought at the time it must have been some sort of land speed record.